Doherty, G., Coyle, D., Matthews, M. (2010). Design Guidelines for Mental Health Technology. Interacting with Computers. Special Issue: Supportive Interaction: Computer Interventions for Mental Health DOI 10.1016/j.intcom.2010.02.006 .
M. Matthews and G. Doherty, The Invisible User, ACM interactions, XVI(6), pp. 13-19, November/December 2009. DOI 10.1145/1620693.1620697 .
Matthews, M., Doherty, G., Sharry, J. & Fitzpatrick, C. (2008). Mobile Phone Mood Charting for Adolescents, British Journal of Guidance and Conselling, 36(2), pp.113 - 129, 2008. DOI 10.1080/03069880801926400.
Coyle, D., Doherty, G., Matthews, M & Sharry, J.(2007). Computers in Talk-Based Mental Health Care. Interacting with Computers, 19(4), pp.545-562. DOI 10.1016/j.intcom.2007.02.001.
Coyle, D., Matthews, M., Sharry, J.,A. Nisbet and G. Doherty, (2005)Personal Investigator: A Therapeutic 3D Game for Adolescent Psychotherapy, International Journal of Interactive Technology and Smart Education, 2(2), pp. 73 - 88.
Farrell, A., Matthews, M. and Barron, C. (2012) Research in the Real World : Integrating research diversity and undergraduate voices through an annual undergraduate research conference in Ireland. International Society for the Scholarship of Teaching & Learning (ISSOTL). Oct 23rd – 28th Ontario, Canada
M. Matthews and G. Doherty, In the Mood: engaging teenagers in psychotherapy using mobile phones, to appear at ACM Conference on Human Factors in Computing Systems (CHI 2011).
M. Matthews and G. Doherty, My Mobile Story: Therapeutic Storytelling for Children, Extended abstracts of ACM SIGCHI Conference on Human Factors in Computing Systems, Vancouver, Canada., ACM, 2011.
M. Matthews, Relapse Prevention: Personal Informatics for Clinical Mental Health. Accepted paper and presentation for the Personal Informatics & HCI: Design, Theory, & Social Implications Workshop, at CHI 2011, Vancouver, Canada.
Coyle, D., Matthews, M., Doherty, G. & Sharry, J. (2010). Engaging with mental health: a global challenge. Accepted paper and presentation for the WISH 2010 Workshop April 11, at CHI 2010, Atlanta, Georgia, USA.
Doherty, G., Coyle, D., Matthews, M. and Sharry, J. (2010). Client-Centered Design of Technology to Support Mental Health, presented at Med-e-Tel 2010.
Matthews, M., Doherty, G. & Sharry, J. (2008). My Mobile Story: supporting
content creation and analysis in mental health interventions. Presented at the
‘Mental Health and Technology’ Workshop. CHI2008 Conference on Human Factors in Computing Systems, 6th April 2008, Florence, Italy.
Matthews, M., Doherty, G., Sharry, J., & Fitzpatrick, C. (2007). Monitoring mood using mobile phones - a comparative study. Poster presented at European Society for Child and Adolescent Psychiatry. Florence, Italy.
Matthews, M. & Doherty, G., Wireless Therapy: mobile games as a means of engaging adolescent clients. Presented at Cybertherapy 2005, Basel, Switzerland. Abstract in Cyberpsychology and Behavior, 8(4), pp.343, 2005
Matthews, M., Coyle, D., Sharry, J., Nisbet, A., & Doherty, G. (2004). Personal Investigator: Computer Mediated Adolescent Psychotherapy using an interactive 3D game.Proceedings of NILE2004 Narrative and Interactive Learning Environments, pp. 75-81, 10-13 August 2004, Edinburgh, Scotland.
Coyle, D., & Matthews, M. (2004). Personal Investigator: A therapeutic 3D game for teenagers. Presented at the 'Social Learning Through Gaming' Workshop CHI2004, Conference on Human Factors in Computing Systems, 26 April 2004, Vienna, Austria.
Matthews, M. & Coyle, D. (2010) Therapeutic Computer Games in The Use of Technology in Mental Health: Applications, Ethics and Practice, Anthony, K., Nagel, D.
M. & Goss, S. (eds.)
Matthews, M.,Doherty, G., Coyle, D. and Sharry, J.(2008).Designing mobile applications to support mental health interventions, in Handbook of Research on
User Interface Design and Evaluation for Mobile Technology, Lumsden Jo (Ed.).
Matthews, M., Coyle, D., & Anthony, K. (2007). Personal Investigator. Therapy Today: The Magazine for Counselling and Psychotherapy Professionals, 17(7), 30-33.
Sharry, J., Coyle, C., Matthews, M., Brosnan, E. , Doherty, G. and Fitzpatrick, C. (2007). Therapeutic Technology. Irish Social Worker, pp.2-6, Winter 2007.
Coyle, D., Sharry, J., Nisbet, A., & Matthews, M. (2003). Virtual Perspectives: Developing a Therapeutic 3D Virtual Environment for Adolescents. Invited Publication in Eisteach: A Quarterly Journal of Counselling and Psychotherapy, 2(25), 27-31.
Mark Matthews, The design of systems to engage adolescents in professional mental health services, PhD Thesis, Department of Computer Science, Trinity College Dublin, 2009. [pdf]
Coyle, D., & Matthews, M. (2004). Personal Investigator: A Game Tool for Psychological Interaction. Presented at the Games for Health Conference, Sept 17 2004, Madison, WI, USa.
Matthews, M. (2006). Mobile Therapy: Games for Mental Health. Presented at the Games for Health Conference, September 29th, 2006, Baltimore, Maryland, USA.
Personal Investigator (2004), The Digital Hub, Dublin
Savant (2001), DCU, Dublin
Savant (2002-3), Various exhibitions around the world as part of Europrix exhibition.
Ciaran O'Connel, The use of games in adult education, (2008-9) Master's Thesis, Trinity College Dublin
Mary McDermott, The use of computer games in school settings (2007-8) Master's Thesis, Trinity College Dublin